Difficulty

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Difficulty settings alter various mechanics and have a significant impact on the gameplay experience of After Inc..

Common factors regarding upscaling difficulties[edit | edit source]

  • Starting authority drops
  • Morale, Abandonment process change faster. And more Authority loss from low morale.
  • Maximum health of the Settlement decrease, and support strength to fighters reduced.
  • Zombies are stronger, faster, aggressive and more be agitated. Fighters strength is reduced and more vulnerable.
  • Worst situations can begin happen at the low population of the start, chance increase for worst outcome. And more Morale reduced if player delay answering it.
  • Goals patience times is reduced, and more authority loss for not complete goal.
  • Stamina cost for reclaim area action increased.
  • Maximum stamina cost for scavenging resource increased.
  • Fuel consumption during Winter increase, and more morale penalty for lack of fuel.

List of difficulties[edit | edit source]

Casual[edit | edit source]

Event difficulty easy.png

For new players or those wanting a quick game

  • High levels of trust.
  • The world is full of beauty.
  • Zombies can't run.

Normal[edit | edit source]

Event difficulty medium.png

For experienced Survivors

  • Trust needs to be earned.
  • The world is full of ghosts.
  • Zombies have no teeth.

Brutal[edit | edit source]

Event difficulty hard.png

For strategic geniuses living in concrete bunkers

  • No one trusts you.
  • The world is full of danger.
  • Zombies are hungry.

Mega Brutal[edit | edit source]

Event difficulty very hard.png

For players who thought Brutal was Casual

  • Trust died with everything else.
  • The world is devastated.
  • Zombies are near unstoppable

Additional Mega Brutal difficulties[edit | edit source]

Unlike other Ndemic Creations games, After Inc. has additional levels of Mega Brutal. Each level adds on from the previous one.

Level New mechanic
Mega Brutal 2 Regenerative Activation
  • Dead zombies would occationally reanimate after combat.
Mega Brutal 3 Masticatory Tension
  • Infected masticatory muscles become engorged, allowing zombies to bite through thick clothing.
  • Chance some injured fighters turn into Zombies.
Mega Brutal 4 Necroa Mummification
  • Zombies were able to hibernate more effectively when they run out of prey.
  • More zombies can attack.
Mega Brutal 5 Horde Instinct
  • Zombies get stronger, the more zombies are in a zone.
  • Taunt zombies to split them up.

Trivia[edit | edit source]

  • To be noted.